Main weapons are upgraded with Forge, at the Mandate outpost in Weeping Creek Valley (chapter 1), and later from any bell. Each level costs metal for the weapon type + solvent + Remnant Dust. The maximum is level 30, and levels 5, 10, 15 and 25 unlock techniques and passives.
Materials by tier
| Tier | One-handed | Dual | Two-handed | Universal |
|---|---|---|---|---|
| 1-10 | Forged Metal | Twinned Metal | Broadplate Metal | Solvent |
| 10-20 | Polished Forged Metal | Polished Twinned Metal | Polished Broadplate Metal | Concentrated Solvent |
| 20-30 | Flawless Forged Metal | Flawless Twinned Metal | Flawless Broadplate Metal | Universal Solvent |
Real cost examples
| Weapon | Upgrade | Materials | Dust |
|---|---|---|---|
| Jagged Steel | 1 → 2 | 2 Forged Metal + 1 Solvent | 1,080 |
| Scarlet Wraithblade | 3 → 4 | 4 Broadplate Metal + 2 Solvent | 2,160 |
Costs observed by GamerFuzion in one playthrough; no wiki publishes the full 1-to-30 table yet.
Level milestones
- Level 10 on the basic weapons: the Sanguine unlocks Phantom Execution (all one-handed weapons) and the Sanguine Twin unlocks Shadow Execution (all dual weapons). The Sanguine Reach does the same for two-handed weapons.
- Levels 5, 15 and 25: passives and techniques specific to each weapon.
Reverting an upgrade
You can return a weapon to level 1 and get back 100% of the materials and dust. According to Vandal (Spanish guide), it’s free up to level 10; from level 11 you need a Weapon Reforge Talisman. There are 3 in the Valley: next to a broken cart at the outpost entrance, in a house at the The Axemaster’s Holding Cell bell and in a chest under the Waterfall Bridge, guarded by two brutes. Reverting doesn’t remove tempering.
The merchant at the Mandate outpost (The Peddler) sells metals, solvent and Phantom Edge materials on your first visit; after that you access him from the bell menu.
Next step: Soul Temper, which transforms weapons and Phantom Edges. See also how to upgrade Phantom Edges.
Frequently asked questions
Where do you upgrade weapons?
With Forge, at the Mandate outpost in Weeping Creek Valley, and later from any bell.
How high can they go?
Up to 30 in the first playthrough. In New Game Plus the cap goes up, according to specialist guides.
Do I lose anything when reverting?
No: you get all the materials and dust back, and the tempering is kept.
