Armybreaker Charge is a boss killer build for Phantom Blade Zero: Armybreaker and Wild Oriole Sword as main weapons, Iron Gauntlets and Hunter’s Chain Sickle as Phantom Edges, and Quick Hand Might and Dance Fan as key accessories. A build designed for bosses. The Armybreaker charges when you switch weapons or deflect; according to Game8, if you take a hit at the right moment during its charge, the charge becomes unblockable and ends with a finishing slash that requires upgrading the weapon to level 25. The Wild Oriole Sword marks the boss so it takes more damage.
Main weapons
| Weapon | Type | What it brings | How to get it |
|---|---|---|---|
| Armybreaker | Two-handed | Charge when you switch weapons or deflect | Cavalrybane |
| Wild Oriole Sword | One-handed | Marks enemies. Missable: pick it up before leaving the area | Northwest pier of the Village of Lu, after Mu Xiaokui |
Phantom Edges
| Phantom Edge | Category | Use | Cost | How to get it |
|---|---|---|---|---|
| Iron Gauntlets | Martial art | — | 1 spark per combo | Stone Hand Iron Fever |
| Hunter’s Chain Sickle | Martial art | Works as a grappling hook to move around the map | 1 spark per combo | The Hunt, Sixfold Scythe |
Accessories
The two marked with ★ are the core: wear them even if you only have 2 slots. The other four come in as you level up Boundless Capacity (up to 6 slots).
| Accessory | Effect | Why it fits | Where to get it |
|---|---|---|---|
| ★ Quick Hand Might | +10% damage with two-handed weapons | boosts your two-handed weapon | Sold by Zhang (30,000 Remnant Dust) |
| ★ Dance Fan | Up to +40% damage depending on distance | more damage depending on your distance from the enemy | Tale “The Star Performer” |
| Twin Fish Pendant | Up to +20% damage with low Sha-Chi | more damage when you’re low on Sha-Chi | Dropped by Red, the Mysterious Swordswoman, in the Seven Stars Disciple fight, only if she fled the Dovecote (tale “Daughter of the Dark Sect”) |
| Resonance Talisman | +15% Sha-Chi | more total Sha-Chi | Bai Chilian |
| Battleforged | Immunity to one hit after 10 s without taking damage | saves you from one hit if you’ve gone 10 s without taking damage | Docks |
| Reflex Device | +15% window for perfect blocks or dodges | gives you a wider window for perfect deflects and dodges | Furnace crank |
Medicines
You carry 2 medicines; besides healing, they give buffs that fit the build. Upgrade them with the medicine upgrade guide.
| Medicine | Effect (base) | Why it fits | Where to get it |
|---|---|---|---|
| Lament Draught | +10% damage dealt for 30 s and 20% health | +10% damage for 30 s | Training Grounds |
| Kuye Dew | −20% damage taken for 15 s and 40% health over 10 s | −20% damage taken | Outlaw Trap bell |
How to get all the gear
Sorted by the point in the game when you can get each piece.
| Stage | Piece | Type | How to get it |
|---|---|---|---|
| Valley and Crimson Forest | Hunter’s Chain Sickle | Phantom Edge | The Hunt, Sixfold Scythe |
| Valley and Crimson Forest | Quick Hand Might | Key accessory | Sold by Zhang (30,000 Remnant Dust) |
| Valley and Crimson Forest | Reflex Device | Accessory | Furnace crank |
| Village of Lu and Pangzhen | Armybreaker | Main weapon | Cavalrybane |
| Village of Lu and Pangzhen | Wild Oriole Sword | Main weapon | Northwest pier of the Village of Lu, after Mu Xiaokui |
| Village of Lu and Pangzhen | Iron Gauntlets | Phantom Edge | Stone Hand Iron Fever |
| Village of Lu and Pangzhen | Resonance Talisman | Accessory | Bai Chilian |
| Village of Lu and Pangzhen | Battleforged | Accessory | Docks |
| Village of Lu and Pangzhen | Kuye Dew | Medicine | Outlaw Trap bell |
| Encampment, Meigu, Imprisonment and Estate | Dance Fan | Key accessory | Tale “The Star Performer” |
| Encampment, Meigu, Imprisonment and Estate | Twin Fish Pendant | Accessory | Dropped by Red, the Mysterious Swordswoman, in the Seven Stars Disciple fight, only if she fled the Dovecote (tale “Daughter of the Dark Sect”) |
| Encampment, Meigu, Imprisonment and Estate | Lament Draught | Medicine | Training Grounds |
How to play it
- Mark the boss with the Wild Oriole Sword.
- Switch to the Armybreaker: you go in charging and recover all your Sha-Chi.
- According to Game8, if the charge takes a hit at the right moment it becomes unblockable; upgrade the Armybreaker to level 25 to unlock the slash that finishes it.
- Between charges, keep up the pressure with the Iron Gauntlets and close the distance with the Hunter’s Chain Sickle.
Strengths
Lots of damage against bosses with a simple plan.
Weaknesses
It requires upgrading the Armybreaker to level 25, and the Wild Oriole Sword is missable.
Where this build comes from
It is our adaptation of the “Endgame Armybreaker Rush Build” published by Game8. We took its idea and its pieces, checked each one against our item pages (effect and where to get it) and wrote the guide in our own words. Mechanics that only Game8 describes are marked with “according to Game8”.
Related builds
- Double-Edged Lightning (weapon swap)
- Iron Storm (destruction)
- Drunken Master (drunken)
Try your own combinations in the build creator or go back to all builds.
Frequently asked questions
What do I need for the Armybreaker Charge build?
Armybreaker (Cavalrybane), Wild Oriole Sword (northwest pier of the Village of Lu, after Mu Xiaokui), Iron Gauntlets, Hunter’s Chain Sickle, at least the Quick Hand Might and Dance Fan accessories, and the Lament Draught and Kuye Dew medicines. The table “How to get all the gear” shows where each piece is.
When can I start using Armybreaker Charge?
From the Encampment, Meigu, Imprisonment and Estate stage, which is when you have the weapons, the Phantom Edges and the two key accessories.
Are the damage figures official?
The accessory percentages are the ones published by Vandal and SoloJugadores. The game does not show the weapons’ base damage, so the build is based on their effects.
