What Phantom Blade Zero doesn’t explain: 8 tricks and 4 bugs, each with its source

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Quick answer

The game describes every item, but it doesn’t tell you how they combine. The most useful ones: with empty Sha-Chi, the Twin Fish Pendant deals its maximum damage, which is why some builds drain it on purpose. The Wet status makes ice and lightning hit harder. Holding block also drains the boss’s Sha-Chi. And the Longevity Tonic goes before the Lament Draught. There are also four known bugs (among them the Nuo Mask making Phantom Edges free) that a patch can fix at any time. Every fact comes with its source and its type: official, guide, community or bug.

What the game doesn’t explain

What the sources say and what type each fact is

+30 %damage with empty Sha-Chi (polished Twin Fish Pendant)
15 %chance of not spending a spark with Shadowless Form
25Fiend Saws level to detonate Erosion manually
4known bugs a patch can remove
  1. Drink the tonicsLongevity first
  2. Empty your Sha-Chion purpose
  3. Twin Fishat full power
  4. Unload your Edgeswith the enemy’s guard broken
MechanicWhat it doesTypeSource
Twin Fish PendantMore damage the less Sha-Chi you have left; builds drain it on purposeOfficial + communityVandal, Tio nano, ZakkTheRipperTTV
Wet statusA wet enemy takes more ice and lightning damageGuideAllThings.How
Blocking without parryingHolding your guard also wears down the boss’s Sha-ChiCommunityDjisso
Tonic orderLongevity Tonic first, then the Lament Draught, or they don’t stackGuideGamerSky (ck熊)
Fiend Saws ErosionBlue aura against Sha-Chi, red aura against health; manual detonation at level 25CommunityIkoma Games
Spark saving and destruction Phantom EdgesThe sources contradict each other on which accessories affect themCommunity (contradiction)ZakkTheRipperTTV, Tio nano
Perfect dodge directionBack, sideways or forward: each one ends differentlyCommunityBahamut forum (via GamerSky)
Enemies that don’t respawnThe ones you kill stay dead even if you die mid-fightCommunityReddit
Zero-cost Nuo MaskMakes almost every Phantom Edge cost no sparksBugDjisso
Surviving at 0 healthSometimes you don’t die even when the bar hits zeroBugDjisso
Stacked accessories when resetting the treeThe effect of the last unequipped accessory stacksBugGamerSky
Final boss in slow motionHappens when you interrupt their black attackBugReddit

How to read the type: “official” is the item’s in-game text (we quote it as Vandal (Spanish guide) or Fextralife record it); “guide” is what a third-party guide publishes; “community” is what a player says in a video, on Reddit or in a forum, and “bug” is behavior the source itself considers a game error. We have not verified anything marked as guide, community or bug in the game ourselves.

Twin Fish Pendant: more damage with empty Sha-Chi

The accessory’s text says that the less Sha-Chi you have, the more damage you deal, up to 20 %. What it doesn’t say is that draining the bar on purpose pays off: according to Tio nano, ZakkTheRipperTTV and Djisso, it reaches +30 % when polished.

The official part is the description of the Twin Fish Pendant, which Vandal records like this: more damage the less Sha-Chi you have, up to a maximum of 20 %. The rest comes from the community. According to Tio nano, who plays on 66 Days, the pendant gives up to 30 % and his build triggers it before every combo: with the Armybreaker, holding guard and △ until the end of the skill leaves your Sha-Chi at zero. ZakkTheRipperTTV does the same with another weapon: according to him, with the Fiend Saws fully upgraded, the L1 + R1 unblockable attack empties your Sha-Chi completely, and his pendant gives 30 % “with Sha-Chi at its lowest”. Djisso also talks about “up to 30 %” in his tank build.

How to use it. Empty your Sha-Chi right before the damage window and unload whatever doesn’t spend Sha-Chi: your Phantom Edges. That’s the idea behind Bashpole Wrecker, which combines the pendant with the Guardian Idol and the Remnant Spark Cube to cast the Bashpole again and again. The price: with Sha-Chi at zero you can’t parry well, so use it when you have the fight under control. It also fits Immortal Wall, where you often run out of Sha-Chi.

Type: official (base effect) + community (the polished +30 % and draining it on purpose). Sources: Vandal; according to Tio nano, ZakkTheRipperTTV and Djisso.

Wet status: boosts ice and lightning

According to AllThings.How, the Wet status applied by the Loong Trident makes the enemy take more ice and lightning damage at the same time. That’s why its “Endgame frost” build opens every fight by soaking the enemy.

In the summary table of its builds guide, AllThings.How describes the “Endgame frost” build (Freezing Chaos and Baishan Stormswords, with the Loong Trident and the Hunter’s Chain Sickle) with this sentence: the Loong Trident’s Wet boosts frost and lightning. In the build breakdown it adds that the Trident’s charged throw is used at the start, on an enemy at full health. Our page on You Loong’s Deluge, another Phantom Edge that makes enemies wet, says the same thing: with the enemy wet, lightning and ice deal more damage.

How to use it. Soak first, then freeze or paralyze. Open with a charged Loong Trident or with the Deluge, and go in with an ice weapon like Freezing Chaos or a lightning one like the Baishan Stormswords. If you want a ready-made build, check Ice and Thunder or Loong Tide, and the elemental accessories that raise each element’s damage.

Type: guide. Source: according to AllThings.How (“Endgame frost” build). The guide doesn’t say how much the damage increases.

Blocking without parrying also wears the boss down

According to Djisso, holding block, without actually parrying, also drains the boss’s Sha-Chi. It surprised him too: he thought only parrying wore it down.

In his tank build video, Djisso stops attacking and just holds the block button against a boss, and he says that, for some reason, the boss loses Sha-Chi even though he is only blocking. Watch out for the other half: your block also costs you Sha-Chi with every hit (we explain it in combat, common questions), so it’s a trade, not free damage. Parrying is still the best option: it costs you nothing and drains much more.

How to use it. Use it as a safety net when you can’t read a boss’s rhythm well. According to a Reddit player, you can attack without letting go of guard and tap it again when the hit comes; he combines it with the skill that stops guarding from cutting your combo. The build designed for this is Immortal Wall: when your guard gets broken, the Mother’s Talisman heals you. It doesn’t work against red or dark attacks: those must be dodged (review it in how combat and Sha-Chi work).

Type: community. Sources: according to Djisso (YouTube); the tip about attacking with your guard up, according to a Reddit user.

Tonic order: Longevity first, then Lament

According to the Chinese author ck熊, published on GamerSky, you have to drink the Longevity Tonic first and then the Lament Draught; otherwise their damage boosts don’t stack.

The guide says it as a warning, without explaining why: first the 长生饮 (Longevity Tonic) and then the 悲鸣药 (Lament Draught), or the extra damage doesn’t stack. One fact helps make sense of it: according to Fextralife, the base Longevity Tonic only restores all your health, and only when fully upgraded does it give +20 % damage for 20 seconds as long as your health stays full. So the order matters mostly with the upgraded tonic. The Lament Draught gives +10 % damage for 30 seconds in its base version.

How to use it. Drink both right before the damage window, at full health and in this order, and don’t take hits during those 20 seconds. To upgrade the Longevity Tonic, see upgrading medicines. We haven’t verified this in the game: if your experience is different, let us know.

Type: guide. Sources: according to GamerSky (ck熊, laser and summons build); Longevity Tonic effect, according to Fextralife.

Fiend Saws Erosion: blue aura and red aura

According to Ikoma Games, the Fiend Saws’ Erosion has two auras: the blue one (holding □ during the combo) wears down the enemy’s Sha-Chi, and the red one (holding △) mostly takes health. At level 25 you can detonate it whenever you want.

The weapon’s page only says that every hit builds up Erosion and that it bursts. Ikoma Games explains how to charge it: in the middle of the combo, hold □ and you’ll hear a small click; the blue aura fills up with charged hits and, when it bursts, takes a good chunk of the enemy’s Sha-Chi. Holding △ applies the red aura, which also wears down Sha-Chi but mostly damages health. According to his video, the blue aura arrives at weapon level 5, the red one at level 15, and the explosion grows at levels 10, 20 and 30, the same as the passives on our weapon page say. At level 25 you can detonate the Erosion manually; according to Ikoma, if you break the enemy’s guard with that detonation, they stay stunned longer. ZakkTheRipperTTV agrees that the manual detonation takes “chunks” of Sha-Chi.

How to use it. Alternate: blue to break the guard and red when the enemy is already stunned or when you don’t want to break it yet. Level the Fiend Saws to 25 as soon as you can (how to upgrade weapons). There’s no agreement on the button: ZakkTheRipperTTV says it’s R1 and our page says ◯; test it on your controller. Heads up: they are a missable weapon. They are used by Dance of a Thousand Blades and ZakkTheRipperTTV’s variant of Bashpole Wrecker.

Type: community. Sources: according to Ikoma Games (YouTube, chapters on the blue aura and Erosion, the red aura and the manual detonation) and ZakkTheRipperTTV.

Spark saving and destruction Phantom Edges: the sources contradict each other

ZakkTheRipperTTV says no spark-saving accessory works with destruction Phantom Edges and that only the Shadowless Form skill (15 %) can save you some. Tio nano, on the other hand, uses the Remnant Spark Cage to make up for the Bashpole’s extra cost. We don’t know which one is right.

The official part: the Guardian Idol makes destruction Phantom Edges cost one more spark and deal +75 % damage, and the Remnant Spark Cage gives a 33 % chance to recover a spark when you launch a follow-up attack with a Phantom Edge. According to ZakkTheRipperTTV, even though several accessories get suggested to him, “none of them apply” to destruction Phantom Edges; the only thing that can save you sparks is Shadowless Form, with a 15 % chance of not spending a spark, and in his video he celebrates several times when it gives sparks back. According to Tio nano, the Remnant Spark Cage does give him the spark back with the Edge’s next attack, and that’s why he runs it alongside the Guardian Idol. One possible explanation, which we haven’t confirmed: Zakk is talking about accessories that reduce the cost, and the Cage doesn’t reduce the cost, it gives a spark back afterwards.

How to use it. If you’re putting together a destruction Phantom Edges build, unlock Shadowless Form, which neither source disputes. The Remnant Spark Cage is a gamble: try it against a boss you’ve already mastered and count your sparks. Until we confirm it, we keep it in Bashpole Wrecker the way Tio nano uses it.

Type: community (two sources that contradict each other). Sources: according to ZakkTheRipperTTV and according to Tio nano; official effects, according to Vandal.

The direction of your perfect dodge changes the counterattack

According to a user of the Taiwanese forum Bahamut, picked up by GamerSky, the perfect dodge ends differently depending on the direction: backwards you kick the enemy away, sideways you circle them and attack from behind, and forward you do an aerial attack.

The same author recommends pressing without pause, circling the enemy and using the weapon switch to interrupt them before their attack starts or in a gap in their sequence. He warns that these techniques leave little room for error and doesn’t recommend them to beginners.

How to use it. Against red attacks, which can only be dodged, pick the direction based on what you need: space (back), damage from behind (side) or chaining a combo (forward). Check the buttons in controls and settings.

Type: community. Source: according to a Bahamut user, on GamerSky. GamerSky doesn’t link the original thread.

Enemies you kill don’t respawn, even if you die

According to a Reddit player, the enemies you kill in an encounter stay dead even if you die before the fight is over: when you come back, the group is smaller.

The thread’s author describes it like this: you start a fight against three enemies, play recklessly to take down one or two, die and, when you come back, only the rest are left. He doesn’t like it and suggests they should respawn if you die before reaching the next bell, but that’s how the game works right now, according to his description.

How to use it. A tough group can be beaten in parts: every attempt counts. The downside is that there are no enemies to farm or to test new weapons on; in combat, common questions we tell you how to test them without risk.

Type: community. Source: according to a thread on r/PhantomBladeZero (11-11-2026).

Game bugs: they may disappear with a patch

The next four sections describe bugs, not intended mechanics. The sources themselves call them that. A patch can fix them at any time, so don’t build your playthrough around them and always check the patch notes and known bugs.

Bug: the Nuo Mask makes almost every Phantom Edge cost zero

According to Djisso, on top of what its text says, the Nuo Mask sometimes drops the cost of most Phantom Edges to zero sparks. He calls it a bug himself and expects it to be fixed.

The official part: the Nuo Mask reduces the cost of summoning Phantom Edges by one spark and gives them Frenzy. Djisso confirms that works, and says it also does something it shouldn’t: “sometimes” it drops to zero the cost of many Edges that aren’t summoning ones. His ranged Phantom Edges build relies on that. The mask comes almost at the end of the game.

How to use it. If you want to try it, it’s in our Fire and Deluge build, which already warns about the bug. For a “legal” use of the mask, check Puppet Theater.

Type: bug. Source: according to Djisso (YouTube, 10-11-2026); official effect, according to Vandal.

Bug: surviving at 0 health

According to Djisso, sometimes the character doesn’t die even when their health reaches zero. He doesn’t know what causes it and thinks it’s a bug.

It happened to him while testing his tank build: he says he survived lethal hits with no health and that, at times, the boss stops attacking. He hasn’t found what triggers it. He mentions Infernal Rouge as a possibility, but says explicitly that he doesn’t know. He also warns that the game is “inconsistent” and that what works once doesn’t always happen again.

How to use it. Don’t count on it: you can’t trigger it at will. If you want a build that really holds up, Immortal Wall comes from that same video, without relying on the bug.

Type: bug. Source: according to Djisso (YouTube, 04-11-2026).

Bug: accessory effects stack when you reset the skill tree

According to GamerSky, when you reset your skill tree points the game removes the accessories that no longer fit, but the last one it removes stays active. If you open the slot again and equip it, the effect stacks, and you can repeat it.

Accessory slots are opened with Boundless Capacity, in the skill tree. According to the article, if you reset your points, the unequipped accessory keeps giving its effect; when you unlock the slot again and equip it, it stacks once more. The effect is lost when you travel to another area or restart the game. GamerSky calls it a bug and warns it may be fixed soon; it doesn’t say whether it has been fixed already.

How to use it. We don’t recommend it: it disappears when you travel and can stop working with any patch. If you want to power up accessories in a stable way, see how to upgrade accessories.

Type: bug. Source: according to GamerSky (04-11-2026, unsigned author).

Bug: the final boss gets stuck in slow motion

According to a Reddit player, the final boss gets stuck in slow motion if you interrupt one of their black attacks. It’s fixed by waiting for them to repeat that attack. Only one user reports it.

The player tried reinstalling with no luck and then found the cause on his own: the bug appears when you interrupt the boss in the middle of that attack, and it’s fixed when they do it again. We haven’t seen it confirmed by another source.

How to use it. If it happens to you, don’t reinstall: hold on until the boss repeats the black attack. The guide for the fight is in Zuo Shang, the True Lóng.

Type: bug. Source: according to a thread on r/PhantomBladeZero (11-11-2026).

Frequently asked questions

Is it worth emptying my Sha-Chi on purpose?

Only if you’re wearing the Twin Fish Pendant and are going to unload Phantom Edges right after. According to Tio nano and ZakkTheRipperTTV, polished it gives up to +30 % damage, but without Sha-Chi you defend worse, so use it during the damage window, not for the whole fight.

What do I do with Wet if I’m not using ice or lightning?

Not much: according to AllThings.How, its advantage is boosting ice and lightning. Our page on You Loong’s Deluge adds that it gives you an edge against fire weapons.

Is using the Nuo Mask bug cheating?

It’s a game bug, not an external cheat; it’s your call. Keep in mind that a patch can remove it and leave your build without sparks overnight.

Did PBZ Guide verify these mechanics in the game?

No. Everything that isn’t official text is attributed to its source with “according to”. If something different happens in your playthrough, especially after a patch, let us know and we’ll fix it.

Related guides: combat and Sha-Chi · the best builds · all accessories · Phantom Edges.

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  • Release29 Oct 2026
  • PlatformsPS5 · PC
  • StudioS-GAME

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Kaarosu Damu KiraWho writesKaarosu Damu KiraSoulslike player with 12 platinumsSee profile and guides →His trophies on PSNProfiles ↗