Mandate Encampment bosses: Xue, Wan Jun, Red, Seven Stars, Wu Lengshuang and Yubi in Phantom Blade Zero: strategies

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Quick answer

The Mandate Encampment bosses are in the Mandate Encampment. They are weak to water (wet), fire, ice, lightning, bleed, poison. Their most dangerous attack is the Seven Stars Disciple and his seven enemies at once; punish by splitting the enemies off from the formation. Reward: Bashpole, Swordsman’s Summon, Soft Snake Sword, Baishan Stormswords and the Illusory Pipa Backplate.

Boss comparison

Health, Sha-Chi and weaknesses for each fight

Health

  • Xue67,150
  • Wan Jun122,090
  • Red70,810
  • Chief Disciple of the Seven-Star Formation137,000
  • Wu Lengshuang—
  • Yubi125,100

Sha-Chi

  • Xue17,940
  • Wan Jun35,880
  • Red15,250
  • Chief Disciple of the Seven-Star Formation25,720
  • Wu Lengshuang—
  • Yubi25,720

Xue · level 19

IceWater (Wet)

Wan Jun · level 19

PoisonBleed

Red · level 19

No known weakness

Chief Disciple of the Seven-Star Formation · level 21

Fire

Wu Lengshuang · level 21

No known weakness

Yubi · level 21

LightningFire

Bars relative to the boss with the most health (Mo Yuan, 186,000) and the most Sha-Chi (Huangxing, 55,860) in the game.

Where they are and how to get there

Optional area opened after Gu Wanyue: Xue at the Mass Grave, Wan Jun next to Beneath the Watchtower (break his chains with the Dread Axe), Red on the Dovecote rooftop (do not defeat her: escape by the chain on the roof so she comes back in the Disciple fight and gives you the Twin Fish Pendant), the Disciple from Three Towers, Wu Lengshuang after The Confinement and Yubi at the end.

Stats for each boss

BossLevelHealthSha-ChiWeaknesses
Corpse-Eating Xue1967,15017,940Ice, Water (Wet)
Wan Jun, the Coppermaul19122,09035,880Poison, Bleed
Red, the Mysterious Swordswoman1970,81015,250None known
Chief Disciple of the Seven-Star Formation21137,00025,720Fire
Wu Lengshuang, the Soft Sword21——None known
Yubi, No. 21 Swordfighter Puppet21125,10025,720Lightning, Fire

Strategies to beat them

Pick the one that suits the way you play. We only recommend gear you can have by the time you reach the Mandate Encampment.

Fast weapon strategy (one-handed and dual)

This is a fast opponent: do not chase the long combo. Land two or three hits and back off before the response. The best options here are Wild Oriole Sword and Parting Hooks. Punish by splitting the enemies off from the formation and keep your other weapon in reserve: switching restores all your Sha-Chi.

Heavy weapon strategy (two-handed)

Against such a fast opponent, use heavy hits only after a parry or a perfect dodge. Try Outlaw Warblade or Armybreaker. The Outlaw Warblade restores health on hit, ideal if you struggle to stay alive.

Elemental strategy (exploit their weaknesses)

They are weak to ice, water (wet), poison, bleed, fire, lightning. Equip:

  • Ice: you will not have gear of this element yet; if you come back later, use Whiteshadow (the Blizzard Blademaster’s two-handed weapon).
  • Water (Wet): You Loong’s Deluge (You Loong’s Edge in Pangzhen).
  • Poison: Flying Dagger (Edge Zhang gives you for the Crimson Forest relics).
  • Bleed: Jagged Steel (one-handed weapon from the Valley mini-boss).
  • Fire: Fire Meteor (Blaze’s Edge, in Pangzhen); Flaming Mane (Edge Lei Dang repairs after you defeat Flame); Goldblaze (fire Edge Zhang gives you for the Pangzhen relics).
  • Lightning: Thunder Spear (Chang Hong’s Edge, which also paralyzes); Baishan Stormswords (Yubi’s dual weapons).

Recommended combo: soak the target first with You Loong’s Deluge and finish with the Thunder Spear. The Wet status increases lightning and ice damage.

Defensive strategy (parries and dodges)

Their most dangerous attack is the Seven Stars Disciple and his seven enemies at once: learn the animation and always dodge it. Parry every blue flash to drain their Sha-Chi without spending yours, and execute as soon as they are stunned. If you struggle, the Counterstrike Bracers accessory (first Long Pillar) rewards parries.

Phantom Edge strategy

Bring Bashpole to break their guard or defenses and, if the summon icon glows in the arena, Swordsman’s Summon so someone distracts them while you heal. Remember that sparks recharge when you rest at a bell: spend them freely on the boss.

If you get stuck

  • Upgrade your two main weapons before coming back (the boss is level 19).
  • Upgrade your medicines with the healer at the Green Serpent House once you have access.
  • Drop to Wayfarer: it does not affect any trophy and you can raise the difficulty again later.

How do you beat Yubi, No. 21 Swordfighter Puppet?

You have the full guide in how to beat Yubi.

Wear the Thunderward (−50% lightning damage and paralysis), learn to spot the electric wave along the ground that announces her double, and block every hit twice while the double is active. Her most dangerous attack is the lightning ring: when she rubs her swords together, get away.

ItemYubi
WhereTraining Grounds of the Mandate Encampment (Road to the Training Grounds bell)
WhenAt the end of the Encampment, after Wu Lengshuang. You need the Llave de los campos de entrenamiento, which the Chief Disciple of the Seven-Star Formation gives you
Level, health and Sha-Chi21 · 125,100 · 25,720
WeaknessesLightning and fire
RewardsBaishan Stormswords, Broken Vessel (+15% damage on Sha-Chi combos) and, in the building at the back, the Illusory Pipa Backplate
Before you go in

If you have “Secrets of the Baishan Sect” active, defeat Wu Lengshuang first and examine Bi Taotao’s body among the flowers. If you skip that step, the quest may never close: some players report that it does not progress even if you return to the area. Save manually before the fight.

Phase 1: the double

  • When she sends an electric wave along the ground, she summons a double that copies her moves and sometimes acts on its own.
  • Everything the double does is doubled, including the vertical-slash guard breaker: if you only block the first one, the second one lands.
  • At range: a slash to back away followed by a mid-range horizontal guard breaker, a leap that ends in a quick kick, and a projectile.
  • Learn her red ranged attack: countering it is one of the best ways to drain her Sha-Chi. If you counter her leap with a red slash, you push her away and break her pattern; if you counter the red hit she lands after a combo, you appear behind her with an opening to attack.

Phase 2: the barrier

  • After enough damage she raises a barrier around the arena. It deals no damage, but the double stays active almost all the time: block or parry every hit twice.
  • Later she leaps toward the barrier and launches herself in a spinning attack. It is rhythmic and easy to parry, but it ends with her backing away with a red attack that you must dodge.
  • The close-range spinning combo (top to bottom or bottom to top) is also rhythmic and usually ends in a blue or a red.
  • The windstorm shrinks the arena’s safe zone for a few seconds.

The attacks that “go through your guard”

  • Lightning ring: she rubs her swords and releases an electric circle around her. If it catches you, you are paralyzed and wide open. Move away as soon as you see the gesture; the Thunderward reduces paralysis.
  • Downward strike after the ring: it can be parried, but not if your guard is broken.
  • Red wind arc: right after, a very wide horizontal sweep; it cannot be blocked.
  • Wind mirages: her wind slashes create copies that add hits; they are normal and can be parried.
  • Slow tornado: parry it up close; at range it is harder to time.

Players agree that the final phase is very fast and hits hard, and that her strikes seem to go through your guard. Most likely it is the double’s duplicated hit or a guard that is already broken: prioritize dodging and look for safe openings instead of blocking.

If you play on Hellwalker

On Hellwalker enemies attack more relentlessly, adapt to your style and bosses get new attacks. No source details exactly what changes for Yubi. If you get stuck, you can drop to Wayfarer: it does not affect any trophy and you can raise it again later.

Weapons that work well here: Thunder Spear (lightning that also paralyzes) and any fire Edges you have, such as Fire Meteor or Flaming Mane. Soak the opponent first with You Loong’s Deluge if you want more out of lightning.

Recommended gear

  • Your two main weapons upgraded as far as possible.
  • A breaking Edge (Dread Axe, Iron Gauntlets or Bashpole).
  • Upgraded medicines and, if the boss is weak to an element, the gear from the elemental strategy.

Rewards

Bashpole, Swordsman’s Summon, Soft Snake Sword, Baishan Stormswords and the Illusory Pipa Backplate.

See the rest in all Phantom Blade Zero bosses.

Frequently asked questions

What are the Mandate Encampment bosses weak to?

According to the data in this guide, water (wet), fire, ice, lightning, bleed, poison.

Where are the Mandate Encampment bosses?

Optional area opened after Gu Wanyue: Xue at the Mass Grave, Wan Jun next to Beneath the Watchtower (break his chains with the Dread Axe), Red on the Dovecote rooftop (do not defeat her: escape by the chain on the roof so she comes back in the Disciple fight and gives you the Twin Fish Pendant), the Disciple from Three Towers, Wu Lengshuang after The Confinement and Yubi at the end.

Which accessory should I wear against Yubi?

The Thunderward, which halves lightning damage and paralysis. It is in the Salón del banquete in Pangzhen, west of the Green Serpent House.

What does Yubi give you when you beat her?

The Baishan Stormswords and the Broken Vessel. Behind her arena is the Illusory Pipa Backplate.

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  • Release29 Oct 2026
  • PlatformsPS5 · PC
  • StudioS-GAME

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